Class Type
- Design, Hustle
Start/End Date
April 1, 2026
- May 27, 2026
Held On
Wednesday @ 6:00PM - 8:00PM
Instructor
Andy Phuong
Age
12+
Details
Game design using AI sits at the center of this class. You learn how to turn ideas into playable prototypes with simple tools, intelligent automation, and the PhaserJS engine—a free, web-based framework for building games.
You map out mechanics, create characters, test interactions, and use AI to speed up coding tasks, planning, and iteration.
You get:
- Fast ways to prototype without heavy coding
- Tools to find and generate art, sound, and story elements
- Simple testing workflows that show what works and what doesn’t
- A finished mini-game that you can share
You leave with practical skills you can use in future projects.
Location
University Circle - 1900 University Circle, East Palo Alto, CA 94303
